Game guide · SXLANJU
Making your first moves in Forty Thieves Solitaire
Treat this as a chance to practise one rule. Build eight suit foundations from ace to king. Select cards directly on the tableau and work through a full solo deal. Return to the explanation when a decision is unclear. Before making a move, check the cards in view. Move one card at a time; build down in the same suit. Empty columns accept one card. Check the relevant controls before continuing.
Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering.
One thing to notice as you play
Take a moment to read the table. Select a face-up card and then the destination pile or Empty slot. Take the next action only when the current step is clear.
What the game asks you to do
Build eight suit foundations from ace to king. Return to the explanation when a decision is unclear. Look at the complete hand before deciding.
Follow these playing steps
- Move one card at a time; build down in the same suit. Empty columns accept one card.
- Select a face-up card and then the destination pile or Empty slot.
- Move exposed cards onto suit foundations in the stated rank order.
- Undo reverses a choice. New deal shuffles again.
Controls
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Take the next action only when the current step is clear. Use the rule sheet as a reference.
Try this example
A club 5 can move onto a club 6, but a whole run cannot move together. Use another round to revisit a decision.
A mistake to avoid
Use the rule sheet as a reference. Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. The same rule applies on a phone and on a computer.
Answers about the rules and controls
What is the aim?
Build eight suit foundations from ace to king. Use the rule sheet as a reference. Use another round to revisit a decision.
How do I use the controls?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. For a calm first round, focus on one decision. Return to the explanation when a decision is unclear.
Which format is available?
Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering. Before making a move, check the cards in view. Check the relevant controls before continuing.
What should I check before a move?
Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. For a calm first round, focus on one decision. Take the next action only when the current step is clear.
Can you give an example?
A club 5 can move onto a club 6, but a whole run cannot move together. A clear plan starts with the current position. Use another round to revisit a decision.
What completes a round?
Build eight suit foundations from ace to king. Before making a move, check the cards in view. Use another round to revisit a decision.
Which controls should I use?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Begin with the objective. Check the relevant controls before continuing.
Which version is played here?
Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering. Begin with the objective. Take the next action only when the current step is clear.
Does play involve an account or cash?
No. Play is free, without registration, deposits, bets or cash prizes. Before making a move, check the cards in view. Take the next action only when the current step is clear.
What completes a round?
Build eight suit foundations from ace to king. Work at your own pace. Check the relevant controls before continuing.